Women are targets for abuse in PlayStation Home
At first, I thought it was just me. Cruising around PlayStation Home in first a male then female avatar, I noticed as the latter that guys would gather around me no matter where I stopped, five or six at a time, to strike up conversations.
Then they would start dancing, for absolutely no reason.
Usually, the conversation wasn’t appealing. Example: The very first words from the very first guy to address my female avatar demanded a sexual act that’s illegal in several states — and impossible to perform just yet, thankfully, in PlayStation Home.
It’s not that I cut a particularly appealing figure in Home (or in person, for that matter). This kind of interaction apparently is fairly typical around the virtual environment created by Sony and introduced for PlayStation 3 users last Thursday. It even spawned a kind of retaliatory strike against the worst offenders.
For those of you who don’t know yet, Home is a virtual three-dimensional social networking environment where fake people gather to have real conversations via online chat. Each person logged into Home appears as an avatar that can be customized right down to bone structure.
These “people” interact in a virtual mall, virtual movie theater, virtual bowling alley and arcade where visitors can play real games, and a virtual commons area that connects them all. Apart from these is a beachfront apartment — each avatar gets one — where friends can meet and mingle or just buy new furniture using micropayments.
Thanks to the level of customization, avatars can be made beautiful, and so the entire Home environment looks like it’s populated by reality TV castoffs. Nevertheless, visitors seem to forget this and, as demonstrated by the lewd guys, act as if the virtual beauty queens are extensions of the real thing.
What does Sony have to say about this weird glomming around girls? Nothing yet. The company stressed early on that Home remains in beta — a late testing stage for software — and always will be a work in progress. There will be more clothes, more games, more virtual meeting places …
And, hopefully, better behavior. It would be a shame if virtual sexual harrassment lawsuits began appearing at Home, too.


There are women in Home? I wandered around there for about 20 minutes at launch and saw exactly one. The whole thing (minus gender) seemed pretty pointless to me…I don’t know why Sony made such a big deal about it.
Agreed … I had my daughters play … not a healthy environment for my daughters at 13 and 16. Home is closed for now.
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i dont get what sony is supposed to say about this? i don’t understand these user populated web experiences that try to ban its own users from doing what they’d be doing…? maybe people are being lewd online… well, people are lewd. what can sony do about that? basically what i’m trying to say, is that if “second life” (although i’ve never played it i’ve read a few articles about it) is any indication about how people will behave, then what were they expecting to be different about playstation home?
13-16? my initial reaction was to say “too young to play” but then i remembered that when i was 13-16 years old i was playing “leisure suit larry”, “wolfenstein”, “doom”, and “trade wars” which was an online game (dial up modems, baby) where you interacted with other people. think world of warcraft with few rules an instead of warfs it was colored text… and i turned out all right!